Tags: ai

Intelligent Geographic Transportation Networks

01/22/10 | by Charlie [mail] | Categories: TTD AI

So for this post I had to create a whole new category of posts called TTD AI, in the future, the whole series can be found HERE. Anyways, this semester I am doing independent research with a friend on Intelligent Geographic Transportation Networks. At least that's the mouthful of jibber we can up with to describe this project. In reality, we are creating an AI (Artificial Intelligence) program for the game Transport Tycoon. Because I will be posting a lot this semester about my progress on the project, I wanted to give some background on what we hope to accomplish, what the game is about and why we chose it, and why any of this matters. More after the jump!

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